Here's my story of why I had to seek out mods for Fallout 4: loved Fallout 3. Thought New Vegas' hardcore system was very interesting and fun (having to eat, drink, sleep). I was expecting Fallout 4 to turn it up a notch. Not only did it not do that, it turned it down a notch. Key features were completely missing. I was disappointed right as I exited the Vault because there was no 'Do you want to enable Hardcore Mode?' checkbox.
I started having some fun despite that though. Only to be disappointed to read I don't gain more XP from playing on Survival. Okay, Normal it is then. Started getting into the settlement building stuff, and just as I did, I wasn't allowed to build anymore. After roughly 20+ hours of play, I realized I was still wearing the exact same clothes as I did in hour 3. I went looking for new stuff and there is just barely anything. Come to think of it, why has it never been night? Where is the day-night cycle? What? It is nighttime right now? Why is everything so bright as daytime at night? Just what the..
Disappointment after disappointment arose. Finally, I just quit playing Fallout 4. There is a fantastic game in there somewhere, but they just didn't do the work to make it such. After about 1,5 months, I wanted to get back into it, but knew I would just turn away again. I looked up some mods and found out there is already great stuff out there. Started installing them as they sounded appealing and what do you know? I am having a blast with the game now.
Were you disappointed with Fallout 4 like me? Maybe check out these mods as they did well for me, maybe they do for you too.
Crucial Mods
Simple: these features should have been in the game and they have no reason to not be here (often they were even present in previous installments). This is basic functionality the game should have shipped with.
Primary Needs
Type: Gameplay
This mod enables two parts that were key to Hardcore Difficulty: food and drink. Sleep is not included. How does it go about it? It adds food and drink as addictions in the game. Brilliant! When eating any food item you will now become 'addicted' to food and need to eat once a day to avoid harsh stat penalties and slow health decay. The same works for drink. The modder went as far as to revamp how food and drink provides buffs and bonuses to be more realistic to expectation. For example, eating raw meat will not give you HP, rather it gives you food poisoning. It will, however, still satisfy your 'addiction', thus sometimes a hard choice must be made if you did not prepare enough. It sounds very harsh, but it is not very much so. You just need to keep in mind that you need food and water to survive, as Hardcore Mode should do.
Darker Nights
Type: Visual
You know when you wander the wasteland, enter a loading area and the tooltip says something about using your PipBoy light? And then you're like: '.. why would I ever need to use it'? Yeah, me too. It is insane how bright nights are in Fallout 4. I can see everything just as perfectly as if it's day. Not only does it not make sense, but it takes away atmosphere and gameplay possibilities. Stealth is not a viable option because it isn't dark. Ever. NPC's can spot you from miles away even at night. It also just looks dumb if you ask me. This mod gave me back the atmosphere I wanted and stealth actually became viable. It allows you to set different tones of darkness and how much it affects NPC vision too (for example, if you want a dark night atmospherically but still want NPC's to spot you as easily as daytime, you can do that).
Best Mods For Fallout 4
Higher Settlement Budget
Type: Customization
So, let me get this straight: I'm encouraged by tooltips to build out my settlement because that is better somehow. I get on it and start to enjoy placing defenses and structures and even a personal area for me with a bobblehead stand, lockers for my gear, stimpacks and so on. I want to go slightly further than this though, like build a doghouse for Dogmeat and an area for my settlers. But oh wait, I can't. Because the building limit is ridiculously low. I've searched long and hard what could possibly have the cap be this low and even if you expand and maintain 30 settlements, it seems highly unlikely to cause memory issues moreso than normal. I used this mod which increases building space by 3x and have had no issues whatsoever. Except I'm finally able to build what I want.
Difficulty XP Scaling
Type: Leveling
In Fallout 3 and NV, you received more XP for killing enemies on higher difficulties. It was a nice reward based system. You up the difficulty, you increase faster in level. Arguably, those games needed it the least because the level cap was lower. Fallout 4 has much increased leveling possibilities, and the XP you earn on Very Easy is the exact same as on Survival. Ha-ha. That's a good joke. Entirely unbalanced, but a pretty good joke. This mod has various files that all alter the amount of XP you gain on the difficulty you choose. I went for 150% more XP on Survival as a sweet spot. You can also go for 140 or 160%. Alternatively, you can even go for 30% if you really like Bethesda's train of thought and want to be punished even more for playing on Survival. It's your funeral.
OCDecorator
Type: Customization
Part of a sequel's expectation is to improve on an existing formula. At the very least, if it worked adequately, make sure you don't make it worse. Boo, Fallout 4, you made placing items worse. Hurray, OCDecorator, you made it better than before. Let's accept the argument that I am insane for the following scenario: I want to place plates and forks and knives on the table where my settlers eat. I want to place mugs there too. I want to make a shelf and put food on it that I found in the wasteland. I want to decorate my place by lining up Nuka-Cola bottles in order of variation and so forth, because I'm insane. Nevertheless, the reason Bethesda games get a pass on glitches and bugs is because they allow you to do this type of stuff.
Except they don't. When it gets too much to handle, all the stuff I lined up just starts falling through the table and eventually the floor. I place all this stuff, go out adventuring and when I return it is all stuck clipping through the table or shelf. I have to spend a lot of time reorganizing, because if I don't, it just falls through never to return. OCDecorator allows you to build an object that 'solidifies' any object you place in it. Thus, I take my Nuka-Cola, put it in there, take it out and place it. It will be there. I go out, return, it's where I left it. It can't even be knocked over. Yes. I can finally do what this game told me I could.
Recommended Mods
![Fallout 4 nano suit mod Fallout 4 nano suit mod](/uploads/1/2/3/7/123714263/412365180.jpg)
These mods don't cover crucial features like the ones described above, but I still expected these to be in the base game and they weren't. You'll probably get more enjoyment out of the game if you use these too.
True Storms: Wasteland Edition
Fallout 4 Nanosuit Mod Minecraft
Type: Visual
I was almost about to pair this with Darker Nights (see above), but ultimately I just felt the weather effects in Fallout 4 were 'just' lackluster, instead of destroying my fun with the game. That said, I wouldn't want to uninstall this mod. It adds a lot more atmosphere to weather effects such as rain, making it more noticeable than in vanilla. It also adds new weather effects like radiation rain, dust storm and more. It also has some neat options for increasing the duration a weather type holds and decreasing how often it is 'good' weather (thus increasing rain, dust storm etc). You can also just keep it to regular values if you wish (which I did).
Create Your Own Survival Rebalance
Type: Gameplay
I thought we agreed that 'increase enemy damage by ridiculous amount' and 'decrease player damage by ridiculous amount' are not to be combined to create a harder difficulty setting? Playing on Survival feels wrong. It's not about it being hard or easy, it is literally about dying in 2 seconds, while every enemy (that wears shittier armor than you!) is a bullet sponge that just won't quit. I'm not saying you can't mess with damage multipliers, but the combo of these are just killing for any game I've played. Take XCOM. Imagaine if, on top of the HP buff enemies get on higher difficulties, their guns also do 2x damage as usual. That sounds fucked in a way that isn't fun. It is exactly what Fallout 4 is. And it is boring.
The solution for me is to take more damage than usual, but also deal more damage than usual. It is harder, as groups of enemies still take you out in seconds, but are also capable of killing an enemy or two without having to backtrack-run > regain AP > VATS > backtrack-run and so forth. It makes for more interesting encounters, while still being harder than the Normal setting. This mod allows you to completely change the damage multiplier values. You can make them do even more damage than on Survival, and you do even less damage than on Survival if you want. Note that you can also set the damage multipliers to normal, effectively having combat on Normal difficulty, while still having all the added challenge in other area's that Survival offers.
Wearable Backpacks and Pouches
Type: Gameplay, customization
For generations people have been complaining about encumbrance and weight. Not being able to carry enough. While there are mods out there every time that just increase carry weight to 10.000, people still want a more elegant system that deals with encumbrance. The system being there for gameplay reasons is clear and valid, but nothing is done to mitigate it later in the game apart from some perks. I don't want encumbrance removed or have it be a non-issue, but I don't want it to hamper my experience either. Welcome to backpacks. What we've been asking for, since.. like.. I can't even remember. It does what it should do. Adds backpacks and pouches to be crafted and they increase carry weight dependent on the type you made. Perfect. In-universe reason to carry more stuff and making it more fun and manageable from the gameplay perspective.
Functional Weapon Racks
Type: Customization
It doesn't destroy the game that it isn't in here, but it was in Skyrim? Why not here? I was kind of expecting it to be. I like displaying my stuff and this mod made it possible. It is also cool that the modder in question is also working on armor stands as we speak. A simple mod, but a cool one.
Nice Addition Mods
Lastly, these mods aren't crucial and I didn't even necessarily expect them, but they are good/fun additions to the game still.
Radiant Clouds and Fogs
Type: Visual
It makes clouds thicker. Makes fog more of an actual fog. It's good and works nicely with True Storms.
Eli's Armor Collection Remade
Type: Customization
If only this had a significant number of new outfits. It does have some new outfits, but also touches up a lot of the older ones. It's good and I like it, but if there was more to is, this would be up to the Recommended Mods. Because the base game of Fallout 4 is heavily lacking is customization options in terms of clothing and outfits.
Eli's Sleeveless Outfits
Type: Customization
More outfits. Got to have more outfits. Again, it isn't much, but it is at least something and at least it looks different.
Craftable Floor Supports
Type: Customization
You like how all your structures are floating in the air? Me neither. Here is a support structure that can be built so that it at least looks plausible.
Improved Map With Visible Roads
Type: Interface
Is this cheating? I don't know. Fallout 4's base map gives you an idea in which direction something is, but it doesn't tell you where or how to get there. Maybe that is the point? So a better map is actually cheating? I don't enjoy it myself however. I like exploration, but having to figure out how the map works in relation to the world does not equal fun for me. This mod makes the map better.
Unlock All Hairstyles At Game Start
Type: Customization
'You can unlock this hairstyle by completing the game'. Haha, buddy, we are so not on the same page. Yes, I get it. You want unlockables in your game so that even after completion people keep playing. But taking hairstyles away from my entire game experience because I might continue playing after beating the game and getting new hairstyles is not the way. When the game is done, it's done. Give me full customization of my character from the start please. Thanks mod.
Nanosuit
Type: Customization
Doesn't this look cool? Yes it does. And it looks different from all the monotone outfits in Fallout 4. All seven of them. Need more stuff.
![Mod Mod](/uploads/1/2/3/7/123714263/716087371.jpg)
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name | Notes |
---|---|
Assorted FROST gas mask compatibility patches | |
DWT Cricket and Guards | |
Final Render's Character Looks Menu Preset | |
Horizon and Nanosuit patch | |
NanoHelmet Variations | |
Nanosuit 5.0 Armorsmith Extended Patch | |
Nanosuit 6.2 Animated Jetpack Patch | |
Nanosuit Armor for Atomic Beauty Bodyslide Conversion with physics | |
Nanosuit Color Changer | |
Nanosuit recolors male and female | |
Nanosuit Russian translation | |
Nanosuit Russian translation standard |
Author's instructions
If you gonna modify or use any of my assets , ask me first
File credits
Guffeh for his patience and knowledge
ShadeSneaker for his help with .esp
welikedustybetter for FOMOD version 4.1
Sylis for CBBE conversions
calyps for let me use Enhanced booty Female
NestQuik for 5.0 FOMOD version
BenderSKR for his screenshots and pressentation video
Gambit77 for the AE version for nanosuit 6.0 and allowing us use Jetpack FX from ArmorsmithExtended
Nsk13 for allowing us Use a similar multilayer system like his x92 power suit
MikeMoore and tumbajamba for help on meshes troubles
2pac4eva for allowing us use and modify the openzip mesh
ShadeSneaker for his help with .esp
welikedustybetter for FOMOD version 4.1
Sylis for CBBE conversions
calyps for let me use Enhanced booty Female
NestQuik for 5.0 FOMOD version
BenderSKR for his screenshots and pressentation video
Gambit77 for the AE version for nanosuit 6.0 and allowing us use Jetpack FX from ArmorsmithExtended
Nsk13 for allowing us Use a similar multilayer system like his x92 power suit
MikeMoore and tumbajamba for help on meshes troubles
2pac4eva for allowing us use and modify the openzip mesh
Donation Points system
This mod is not opted-in to receive Donation Points
Translations- Russian
Translations available on the Nexus
Language | Name |
---|---|
Russian | Nanosuit Russian translation |
Russian | Nanosuit Russian translation standard |
Version 6.2
- Corrected FOMOD installator for NON Glow version
- Fixed purple custom module crate
- Added Bodyslide files for CBBE NON Glow
Version 6.1
- Glow types ( selected on fomod installation )
- FIxed blue suit issue, and boots ISSUE
- Openzip CBBE option
- New 'slimmer waist' CBBE conversion by skycrap
- and other few fixes and balancing
Both straight donations and premium membership donations accepted
No video game can ever be considered perfect, especially when modern titles are so vast and ambitious that even the designers themselves struggle to iron out issues months after launch. Thankfully, with Fallout 4 – a title which has its fair share of bugs and balancing issues – it’s possible to enable user-generated mods which fix problems, introduce new gameplay mechanics and even offer fresh weapons. We’ve compiled 15 essential mods you’ll want to try out below.
Best Fallout 4 Mods: Beast Whisperer
Sure, human companions in Fallout 4 are entertaining to a point, but when you’ve been foraging around the wasteland for months with all of survival hope slowly diminishing, the last thing you really want is someone else moaning about how much their feet hurt or how hungry they are.
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The answer? Recruit some animals to be your buddies! This mod grants access to the Beast Whisperer collar, which can be placed on the creatures you capture in cages to turn them into faithful pals. Fancy some four-legged friendship? This is the mod for you.
Best Fallout 4 Mods: Armorsmith Extended
The armour system in Fallout 4 is pretty great, allowing you to equip all manner of outfits to give yourself a better chance of survival out there in the wilderness. However, there’s room for improvement – and Armorsmith Extended has improvements in spades.
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The change that really matters is the fact that you can now wear outfits underneath suits of armour, allowing you to show off your sense of style even when you’re suited, booted and ready for combat. You can also wear a bandana or gas mask with any helmet that doesn’t totally cover your face. There’s plenty of other good stuff here, but the fact that you can now customize your appearance an entirely different level makes this an essential mod for seasoned Fallout 4 players.
Best Fallout 4 Mods: Lowered Weapons
Very much like running with scissors, it’s not wise to dash around with a gun pointing forwards all the time. Sure, you’re ready to tackle any oncoming foe, but it’s not particularly realistic or safe – and therein lies the focus of the Lowered Weapons mod. This simple change forces your character to lower their weapon when not firing it, which makes the whole experience that little bit more immersive.
Best Fallout 4 Mods: Eyes of Beauty
The character models in Fallout 4 are full of rich detail and unnervingly realistic, but there’s one element which doesn’t quite sit right with us – those eyes. They’re not awful as such, but they could certainly be a lot better – hence the Eyes of Beauty mod.
You can customize your character’s eyeballs to make them more detailed, striking and lifelike; some of the textures are taken from actual medical picture repositories, and with a 512×512 resolution, they offer twice the detail of Fallout 4’s standard eyes.
Best Fallout 4 Mods: Bullet Time
Fallout 4’s V.A.T.S. mechanic is great, and allows you to target various limbs on enemies for precise damage. However, if you feel that it removes too much control, you can install this mod which slows down time when you’re shooting, but calls for a little more skill than V.A.T.S. does. While you might assume this turns the game into a Matrix-style snorefest, it actually ramps up the challenge as you have to be much more precise with your aim. It also ironically makes things feel more face-paced, as you don’t have V.A.T.S. kicking in all the time.
Best Fallout 4 Mods – The unofficial patch
Fallout 4 is a beast in terms of scope, and taking this into account it’s easy to cut Bethesda a little slack in relation to the many bugs that litter the wasteland – and we’re not talking about those hidden under tiny rocks, either.
The developer is constantly improving and refining the experience, but a team of fans have taken it upon themselves to go the extra mile and clean up the game independently. The unofficial patch fixes hundreds of gameplay, quest, NPC, object, item, text and placement bugs and is one of the first mods you should install. While it doesn’t add any new content, it makes the whole experience more pleasurable.
Best Fallout 4 Mods – Take Cover
Fallout 4’s cover system is radically improved when compared to previous entries in the series, but still leaves a lot to be desired when compared to others in the genre.
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This mod aims to rectify that by offering a raft of improvements, including a third-person camera so you can judge your surroundings better, and a lean-and-shoot option plus the ability to quickly vault over cover to place yourself in a better tactical position. You can also edit how your character enters cover to get more control over the process.
Best Fallout 4 Mods – Deckard’s Coat
This cosmetic mod will allow you to indulge in all of your Blade Running fantasies. Enable it and you’ll feel like you’re skulking the rain-soaked streets of Los Angeles tracking down rogue replicants. OK, so that might not actually be true, but by golly you’ll look amazing on your wasteland explorations (Rutger Hauer poetry sadly not included).
Best Fallout 4 Mods – Better Settlers
Building settlements is a big part of Fallout 4, and once you’ve done this you’re bound to attract settlers. If you’re bored of staring at the same generic faces all the time then this mod will allow you to introduce some much-needed variety. Better Settlers not only makes your townsfolk more varied, but it also equips them with better gear and makes them more effective at withstanding assaults. That means your settlement should be a more secure place to live, too.
Best Fallout 4 Mods – Doom on your Pip-Boy
Your Pip-Boy isn’t just a handy tool for staying alive – it can run classic games to keep you occupied during down time. This mod takes things to the next level by offering a scaled-down version of Doom. It’s still in the very early stages so don’t expect much, but it’s a perfect example of how inventive these mods can get.
Best Fallout 4 Mods – See-Through Scopes
The use of weapon scopes in Fallout 4 is, by default, a bit rubbish, so we’re thankful that a mod exists which makes the process appear more realistic.
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With this mod enabled, when you use your scope you’ll be presented with a cool animation of it being raised to your eye, and you also benefit from peripheral vision during the aiming process. This is the perfect example of how user-made mods can iron out some of Fallout 4’s weaknesses.
Best Fallout 4 Mods – Campsite
The wasteland is a pretty hostile and unforgiving place, so it’s little wonder that Fallout 4 encourages you to seek proper, solid shelter before taking a few hours of shut-eye. However, if you’re feeling really adventurous then you can enable this mod and camp anywhere in the game. The mod allows you to erect a tent, build a campfire and use sleeping bags to rest in. You can even cook food on the fire.
Best Fallout 4 Mods – Be The Dog
One of the more amusing mods, the title of this one should be self-explanatory. Instead of venturing through the game on two legs, you can assume the role of a dog – either the famous Dogmeat or another canine character.
Related: Doom impressions
You still get the trusty Pip-Boy – strapped rather awkwardly to one of your four legs – but you can’t use power armour or guns. Instead, you’ll have to rely entirely on your teeth and the assistance of Dogmeat; that’s right, you can still recruit the pooch companion even though you’re a dog yourself.
You still get the trusty Pip-Boy – strapped rather awkwardly to one of your four legs – but you can’t use power armour or guns. Instead, you’ll have to rely entirely on your teeth and the assistance of Dogmeat; that’s right, you can still recruit the pooch companion even though you’re a dog yourself.
Best Fallout 4 Mods – Classic V.A.T.S.
V.A.T.S. – Vault-Tec Assisted Targeting System, in case you didn’t know – has been a massive part of the Fallout series for a while now. With Fallout 4, Bethesda changed things up a little by slowing time rather than stopping it completely, and not all fans were pleased with the alteration. If you’re one such fan then you can switch to the “classic” V.A.T.S. – as seen in Fallout 3 and Fallout: New Vegas – by installing this mod. With it enabled, time will pause while you pick your targets, rather than slowing to a crawl.
Best Fallout 4 Mods – Atom Bomb Baby
One of the more bizarre weapon modifications available for Fallout 4, Atom Bomb Babies is literally what it says on the tin – you fire baby projectiles which explode on contact. Amusing and rather unsettling in equal measures, it might not strictly be an essential mod, but it’s so strange to see in action you’ll have to try it out at least once.
(apester:56c44e23b6c51fb652dbc50b)
What’s your favourite Fallout 4 mod? Have we missed something off the list? Let us know in the comments below and we’ll update!
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